//
//  sameTaggedTableViewController.swift
//  todoApp
//
//  Created by lili on 15/2/28.
//  Copyright (c) 2015年 ll studio. All rights reserved.
//

import UIKit

class sameTaggedTableViewController: UITableViewController {
    
    var toDoItems:NSMutableArray=NSMutableArray();
     var selectedTag:String=String()
    
    override func viewDidAppear(animated: Bool) {
        
        
        
        //        var noteListFromUserDefaults:NSMutableArray?=userDefaults.objectForKey("noteList")as?NSMutableArray
        
    toDoItems = NoteDBManger.shareInstance().queryNotesForTag(selectedTag)
        self.tableView.reloadData()
        self.title=selectedTag
        
    }


    override func viewDidLoad() {
        super.viewDidLoad()
        self.view.backgroundColor=BACKGROUND_COLOR

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Potentially incomplete method implementation.
        // Return the number of sections.
        return 1
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete method implementation.
        // Return the number of rows in the section.
        return toDoItems.count
    }

    
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath) as! UITableViewCell

        //var toDoItem = toDoItems.objectAtIndex(indexPath.row)as! NSDictionary
        var note:NoteModel! = toDoItems.objectAtIndex(indexPath.row) as! NoteModel
        

        //var noteText = toDoItem.objectForKey("noteText") as! String
        cell.textLabel?.text=note.noteText
        cell.backgroundColor=BACKGROUND_COLOR
        cell.textLabel?.backgroundColor=BACKGROUND_COLOR
       
        // Configure the cell...

        return cell
    }
    
    override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
        
        tableView.deselectRowAtIndexPath(indexPath, animated: true)
        
        
        var storyBoard: UIStoryboard = self.storyboard!
        
        var detailVC:DetailViewController = storyboard?.instantiateViewControllerWithIdentifier("DetailViewController") as! DetailViewController
        
        detailVC.noteId = (toDoItems[indexPath.row] as! NoteModel).noteId
        
        self.navigationController?.pushViewController(detailVC, animated: true)
    }
    


    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return NO if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return NO if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using [segue destinationViewController].
        // Pass the selected object to the new view controller.
    }
    */

}
